Search: concept:rotation_required
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Displaying 1-9 of 9 results found.
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BP175 |
| Small object can glide in the bay vs. small object cannot glide in the bay. |
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BP201 |
| Two of the shapes make tiles along their border lines vs. not so. |
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BP228 |
| After rotating so that the longest line is horizontal, there is a left arm raised and a weight down vs. after rotating so that the longest line is horizontal, there is a left arm down and a weight raised. |
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BP229 |
| When the objects are rotated and their dots are overlapped and eliminated, they form three-square-tall structures with columns of the same color vs. not so. |
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COMMENTS
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Explanation / justification of BP229 by its creator:
"Long (doubly sized) objects are purines (A & G).
Short objects are pyrimidines (C & T).
Black are those forming triple Hbond (G and C).
White are those forming double Hbond (A & T).
On the left we have matching codes, i.e., bases, doublets or triplets that, when rotated, can pair correctly (A with T, G with C), binding the two strands.
On the right we have objects that no matter how they are rotated they do not pair correctly (because of bumps, wrong color codes, etc)." |
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CROSSREFS
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Adjacent-numbered pages:
BP224 BP225 BP226 BP227 BP228  *  BP230 BP231 BP232 BP233 BP234
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KEYWORD
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unorderedpair, traditional
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CONCEPT
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rotation_required (info | search), tiling (info | search), specific_value (info | search), specificity (info | search)
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AUTHOR
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Giuseppe Insana
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BP259 |
| Two identical overlapping objects of which the top is rotated slightly clockwise vs. not so. |
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BP305 |
| Shapes identical after rotation vs. shapes identical after rotation and mirroring. |
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BP529 |
| Fractal tiles itself with smaller non-rotated (nor reflected) copies of itself vs. fractal requires turning to tile itself. |
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