login
Hints
(Greetings from The On-Line Encyclopedia of Bongard Problems!)
Search: all:new
Displaying 61-70 of 699 results found. ( prev | next )     page 1 2 3 4 5 6 7 8 9 10 11 ... 70
     Sort: recent      Format: long      Filter: (all | no meta | meta)      Mode: (words | no words)
BP1187 Smaller section tiles the grid vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

See BP1185 for the version of this solution where element-wise rotation of tiles is allowed.

Adjacent-numbered pages:
BP1182 BP1183 BP1184 BP1185 BP1186  *  BP1188 BP1189 BP1190 BP1191 BP1192

KEYWORD

allsorted, notso, grid

CONCEPT element_wise_symmetry (info | search),
tiling (info | search)

AUTHOR

Leo Crabbe

BP1185 Smaller section tiles the grid (element-wise rotation of tiles allowed) vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP1180 BP1181 BP1182 BP1183 BP1184  *  BP1186 BP1187 BP1188 BP1189 BP1190

KEYWORD

precise, allsorted, notso, grid, miniworlds

CONCEPT element_wise_symmetry (info | search),
tiling (info | search)

AUTHOR

Leo Crabbe

BP1184 Polygon enclosed in smallest possible circle vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

Intuitively, if one imagines shaking the circles in each example, the polygons in right-sorted examples could be imagined to "rattle around".

CROSSREFS

Adjacent-numbered pages:
BP1179 BP1180 BP1181 BP1182 BP1183  *  BP1185 BP1186 BP1187 BP1188 BP1189

KEYWORD

precise, allsorted, dithering

AUTHOR

Leo Crabbe

BP1183 One resolution vs. another.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP1178 BP1179 BP1180 BP1181 BP1182  *  BP1184 BP1185 BP1186 BP1187 BP1188

KEYWORD

precise, arbitrary, pixelperfect, contributepairs, right-couldbe, preciseworld

AUTHOR

Leo Crabbe

BP1175 Each symbol appears once in any given row or column vs. not so.
(edit; present; nest [left/right]; search; history)
REFERENCE

https://en.wikipedia.org/wiki/Latin_square

CROSSREFS

Adjacent-numbered pages:
BP1170 BP1171 BP1172 BP1173 BP1174  *  BP1176 BP1177 BP1178 BP1179 BP1180

KEYWORD

precise, traditional, grid, miniworlds, dithering

AUTHOR

Leo Crabbe

BP1174 Images not currently being used as examples in any other Bongard Problem on the OEBP vs. images used in other Bongard Problems.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP1169 BP1170 BP1171 BP1172 BP1173  *  BP1175 BP1176 BP1177 BP1178 BP1179

KEYWORD

oebp, time, invalid, experimental

AUTHOR

Leo Crabbe

BP1168 Image contains the exact arrangement of pixels that form the "S" creature depicted in EX9532 in exactly one place vs. arrangement is present in multiple places.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP1163 BP1164 BP1165 BP1166 BP1167  *  BP1169 BP1170 BP1171 BP1172 BP1173

EXAMPLE

This Problem was made to serve as an example of something BP1166 would sort on its left.

KEYWORD

precise, arbitrary, example, pixelperfect, help, neither, preciseworld

AUTHOR

Leo Crabbe

BP1163 Eventually blinks vs. never blinks.
(edit; present; nest [left/right]; search; history)
COMMENTS

The intended presentation is that the animations are displayed without access to the underlying GIF files, so that there is no way to tell a dot blinks besides waiting.

CROSSREFS

Adjacent-numbered pages:
BP1158 BP1159 BP1160 BP1161 BP1162  *  BP1164 BP1165 BP1166 BP1167 BP1168

KEYWORD

example, animated, right-unknowable, finished, experimental, funny

AUTHOR

Aaron David Fairbanks, Jago Collins

BP1161 Image contains the exact arrangement of pixels that form the "S" creature depicted in EX9532 vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP1156 BP1157 BP1158 BP1159 BP1160  *  BP1162 BP1163 BP1164 BP1165 BP1166

KEYWORD

unwordable, notso, arbitrary, handed, leftright, updown, stretch, blackwhite, creativeexamples, right-null, perfect, pixelperfect, help

AUTHOR

Leo Crabbe

BP1157 The order in which the objects in the top half are combined to make the object in the lower half matters vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

Operations depicted in right-sorted examples are called "commutative".


"Order matters" here means that if the objects in the top half were to switch places, the output would look different.

REFERENCE

https://en.wikipedia.org/wiki/Commutative_property

CROSSREFS

Adjacent-numbered pages:
BP1152 BP1153 BP1154 BP1155 BP1156  *  BP1158 BP1159 BP1160 BP1161 BP1162

KEYWORD

nice, abstract, unwordable, notso, structure, rules, miniworlds

CONCEPT function (info | search)

AUTHOR

Leo Crabbe

( prev | next )     page 1 2 3 4 5 6 7 8 9 10 11 ... 70

Welcome | Solve | Browse | Lookup | Recent | Links | Register | Contact
Contribute | Keywords | Concepts | Worlds | Ambiguities | Transformations | Invalid Problems | Style Guide | Goals | Glossary