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Revision history for BP810

Displaying 1-11 of 11 results found. page 1
     Edits shown per page: 25.
BP810 on 2023-02-14 01:08:28 by Aaron David Fairbanks                approved
CROSSREFS

All examples here fit left in BP809, a version where the figures are allowed to pass through themselves while being deformed.

BP810 on 2020-07-26 12:28:48 by Aaron David Fairbanks                approved
NAME

Figures can be transformed into one another by smooth stretching (intersection points stay constant; paths connecting those points remain), while remaining within the 2d box vs. movement out of the plane required.

COMMENTS

EXAMPLE

BP810 on 2020-07-26 11:11:56 by Aaron David Fairbanks                approved
NAME

Figures can be transformed into one another by smooth stretching (intersection points stay constant; paths connecting those points remain), while remaining within the box vs. movement out of the plane required.

COMMENTS

EXAMPLE

BP810 on 2020-07-26 11:11:01 by Aaron David Fairbanks                approved
NAME

Figures can be transformed into one another by smooth stretching (intersection points stay constant; paths connecting those points remain), while remaining within the box versus movement out of the plane required.

COMMENTS

EXAMPLE

AUTHOR

Aaron David Fairbanks

+DATA

 

EX6681
   

EX6694
   

EX6695
   

EX6684
   

EX6697
   

EX6698
 

-DATA

 

EX6682
   

EX6700
   

EX6683
   

EX6702
   

EX6686
   

EX6704
 

BP810 on 2020-07-25 02:24:46 by Aaron David Fairbanks                approved
NAME

COMMENTS

REFERENCE

CROSSREFS

EXAMPLE

AUTHOR

REMOVE

  

BP810 on 2020-07-04 15:11:42 by Aaron David Fairbanks                approved
COMMENTS

This is a very specific parsing of the world. It is likely the world would instead be parsed as BP805. BP pages listing this as their world should list that world also as an alternative option.

EXAMPLE

BP810 on 2020-07-04 15:10:27 by Aaron David Fairbanks                approved
+DATA

  

BP810 on 2020-07-04 15:09:27 by Aaron David Fairbanks                approved
NAME

Bongard Problems with "world" one figure, same as described in BP805, that is oblong in an axis-aligned direction vs. other Bongard Problems.

COMMENTS

EXAMPLE

AUTHOR

Aaron David Fairbanks


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