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BP1 Empty image vs. non-empty image.
(edit; present; nest [left/right]; search; history)
COMMENTS

The first Bongard Problem.

All examples in this Bongard Problem are line drawings (one or more connected figures made up of curved and non-curved lines).

REFERENCE

M. M. Bongard, Pattern Recognition, Spartan Books, 1970, p. 214.

CROSSREFS

Adjacent-numbered pages:
  *  BP2 BP3 BP4 BP5 BP6

EXAMPLE

A circle fits on the right because it is not nothing.

KEYWORD

easy, nice, precise, allsorted, unstable, world, left-narrow, left-finite, left-full, left-null, perfect, pixelperfect, finished, traditional, stableworld, deformstable, bongard

CONCEPT empty (info | search),
existence (info | search),
zero (info | search)

WORLD

zoom in left (blank_image) | zoom in right (curves_drawing)

AUTHOR

Mikhail M. Bongard

BP2 Big vs. small.
(edit; present; nest [left/right]; search; history)
COMMENTS

The meaning of "big" left intentionally vague. There are various specific ways to define size, such as diameter, minimum distance between points on edge, and size of smallest bounding circle.

All examples in this Bongard Problem are single simple shapes, either outlines or solid black.

All examples on the same side are approximately the same size.

REFERENCE

M. M. Bongard, Pattern Recognition, Spartan Books, 1970, p. 214.

CROSSREFS

Adjacent-numbered pages:
BP1  *  BP3 BP4 BP5 BP6 BP7

KEYWORD

easy, nice, fuzzy, spectrum, size, stable, finished, traditional, continuous, bongard

CONCEPT size (info | search)

WORLD

outline_or_fill_shape [smaller | same | bigger]

AUTHOR

Mikhail M. Bongard

BP3 Hollow outline vs. filled in solid.
(edit; present; nest [left/right]; search; history)
COMMENTS

All examples in this Bongard Problem are single simple shapes.

REFERENCE

M. M. Bongard, Pattern Recognition, Spartan Books, 1970, p. 214.

CROSSREFS

Adjacent-numbered pages:
BP1 BP2  *  BP4 BP5 BP6 BP7 BP8

KEYWORD

easy, nice, precise, allsorted, world, gap, finished, traditional, preciseworld, bongard

CONCEPT outlined_filled (info | search),
texture (info | search)

WORLD

outline_or_fill_shape [smaller | same | bigger]
zoom in left (shape_outline) | zoom in right (fill_shape)

AUTHOR

Mikhail M. Bongard

BP91 Three identical elements vs. four identical elements.
(edit; present; nest [left/right]; search; history)
REFERENCE

M. M. Bongard, Pattern Recognition, Spartan Books, 1970, p. 244.

CROSSREFS

BP1226 is "three identical elements vs. other number of identical elements".

Adjacent-numbered pages:
BP86 BP87 BP88 BP89 BP90  *  BP92 BP93 BP94 BP95 BP96

KEYWORD

number, ignoreimperfections, finished, traditional, bongard

CONCEPT indentation (info | search),
on_line_or_curve (info | search),
number (info | search),
protrusion (info | search),
separation_of_joined_objects (info | search),
same (info | search),
three (info | search),
four (info | search)

WORLD

curves_and_fill_shapes_drawing [smaller | same | bigger]

AUTHOR

Mikhail M. Bongard

BP1226 Three identical elements vs. other number of identical elements.
(edit; present; nest [left/right]; search; history)
COMMENTS

Based on BP91, which is the same, except for that the right side is "four identical elements".

CROSSREFS

Adjacent-numbered pages:
BP1221 BP1222 BP1223 BP1224 BP1225  *  BP1227 BP1228 BP1229 BP1230 BP1231

KEYWORD

stub, arbitrary, number, traditional

CONCEPT number (info | search),
three (info | search)

AUTHOR

Aaron David Fairbanks

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